Instance directory: mastodon.gamedev.place
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
Making games, hacking tools, porting stuff. ex-GitHub, ex-Unity, ex-Xamarin, indie dev, unity ninja, open source hacker. she/her.
Toronto-based game dev, pixel artist, illustrator, art director, streamer. www.thecrimsondiamond.com
Indie game developer and asset store publisher https://fronkongames.github.io/
Physics and generalist programmer. Father.
Consulting via ZeroSlipConsult.com for Remedy Entertainment on Alan Wake 2, Control Resonant and Max Payne Remake.
Ex. Unity, Q-Games, IO-Interactive, Square-Enix, Reto-Moto and European Spallation Source
Making games under the name Frozen Fractal.
Currently working on Around The World (working title), a roguelite game about navigation, exploration and discovery in the Age of Sail. The header picture shows a preview.
100% GenAI and LLM free.
Making games + not a dick = insta-follow.
I almost exclusively toot in English but may reply in Dutch and broken German as well.
He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy traffic simulator: https://store.steampowered.com/app/2403100/Costa_Verde_Transport_Department/
Solo indie dev from Barcelona, specializing in graphic adventures and puzzle games.
Creator of π¨No Vacancy Tonightπͺ: adventure, mystery & horror in an abandoned motel. Out now!
Posts in English and Catalan.
I've been programming games most of my life, games you either never heard off or cared about.
I have been a vegetarian through all my adultness, with over a decade of veganism. I am interested in permaculture and other sustainable practices.
I don't own a car, I prefer train over airplane and used over new.
I am in constant change with love as my anchor. I am an introverted who has a hard time making small talk but is very capable of listening to others.
Living in Germany, born in Chile.
Independent Game Developer β Made One Night Stand and VIDEOVERSE, now working on Ace & Aro: Heart-to-Heart | IGF | Indie Cup | Previous EA Chillingo | Brit residing in Germany | Invisibly disabled | She/They π€π©Άπ€π
I am JBQ / Djaybee, I've been playing computer and console games for decades, I'm a demo coder for retro hardware, and I'm trying to remain active in the scene.
I use this mastodon profile to live-blog my coding sessions. My primary profile is https://floss.social/@jbqueru
#RetroComputing, #DemoScene, #Assembly, #AtariST, #Amstrad, #ZXSpectrum #Z80 #m68k
Profile pic: Atari CX40 joystick
Header pic: pixel art, robot surrounded by circuits
From Kansas City, living in Kyoto
Game artist for Konsui Fighter
Fuck ai
Doing a make game ... https://linktr.ee/circyn
I am a #gamedev with a particular interest in the games of my youth on #C64 #amiga #snes #megadrive #arcade #psx #xbox
Games for events and exhibitions for a living, indie games for more.
Made Cosmic Hare, a puzzle game about talking rabbits in space.
Blender user since 2006.
I make games with @danusha in HTML canvas and ThreeJS
he/him
Associate VFX Director at Escape Velocity Entertainment. Prev: Armatus, Destiny 2, Halo 5, Rekoil, Primal Carnage. All opinions and shit posts are my own. He/Him
He/him
I'm an indie developper from Belgium.
Liking indie videogames (Terraria, Valheim...), board-games, books (Gene Wolfe <3)... and beer!
Working on the Myrne games. Which are sci-fi and fantasy (sometimes both) lighthearted RPGs.
Also love to go into long tirades about ending capitalism.